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		<title>The Break</title>
		<link>http://awkwardgames.wordpress.com/2011/12/19/the-break/</link>
		<comments>http://awkwardgames.wordpress.com/2011/12/19/the-break/#comments</comments>
		<pubDate>Sun, 18 Dec 2011 23:44:55 +0000</pubDate>
		<dc:creator>tayron</dc:creator>
				<category><![CDATA[7-day games]]></category>
		<category><![CDATA[aw-games]]></category>
		<category><![CDATA[awkward]]></category>
		<category><![CDATA[22]]></category>
		<category><![CDATA[2D]]></category>
		<category><![CDATA[48]]></category>
		<category><![CDATA[Alin]]></category>
		<category><![CDATA[Baciu]]></category>
		<category><![CDATA[Box2D]]></category>
		<category><![CDATA[break]]></category>
		<category><![CDATA[dare]]></category>
		<category><![CDATA[ludum]]></category>
		<category><![CDATA[physics]]></category>
		<category><![CDATA[prototype]]></category>
		<category><![CDATA[the]]></category>
		<category><![CDATA[windows]]></category>

		<guid isPermaLink="false">http://awkwardgames.wordpress.com/?p=383</guid>
		<description><![CDATA[Ludum Dare 22  took place this weekend (16th-19th December) with the theme &#8220;Alone&#8221;, so I thought I&#8217;d throw my brain at it and see what comes out. The result&#8230;.well&#8230;I hope you like it. The Break 48-hour game for LD22 Download Game: break.rar (2.45 MB) Source: break_src.rar(2.33 MB) The idea behind the game is&#8230;well&#8230;you&#8217;ll figure it [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=awkwardgames.wordpress.com&amp;blog=6119103&amp;post=383&amp;subd=awkwardgames&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Ludum Dare 22  took place this weekend (16th-19th December) with the theme &#8220;Alone&#8221;, so I thought I&#8217;d throw my brain at it and see what comes out. The result&#8230;.well&#8230;I hope you like it.</p>
<p><strong>The Break</strong></p>
<p><strong></strong>48-hour game for LD22</p>
<p><a href="http://awkwardgames.files.wordpress.com/2011/12/break-2011-12-19-01-06-35-59.png"><img class="alignnone size-thumbnail wp-image-384" title="break 2011-12-19 01-06-35-59" src="http://awkwardgames.files.wordpress.com/2011/12/break-2011-12-19-01-06-35-59.png?w=150&#038;h=90" alt="" width="150" height="90" /></a><a href="http://awkwardgames.files.wordpress.com/2011/12/break-2011-12-19-01-07-02-64.png"><img class="alignnone size-thumbnail wp-image-385" title="break 2011-12-19 01-07-02-64" src="http://awkwardgames.files.wordpress.com/2011/12/break-2011-12-19-01-07-02-64.png?w=150&#038;h=90" alt="" width="150" height="90" /></a><a href="http://awkwardgames.files.wordpress.com/2011/12/break-2011-12-19-01-07-14-63.png"><img class="alignnone size-thumbnail wp-image-386" title="break 2011-12-19 01-07-14-63" src="http://awkwardgames.files.wordpress.com/2011/12/break-2011-12-19-01-07-14-63.png?w=150&#038;h=90" alt="" width="150" height="90" /></a></p>
<p><strong>Download</strong></p>
<p><strong>Game: </strong><a href="http://dl.dropbox.com/u/1393021/games/break.rar">break.rar</a> (2.45 MB)</p>
<p><strong>Source: </strong><a href="http://dl.dropbox.com/u/1393021/games/break_src.rar">break_src.rar</a>(2.33 MB)</p>
<p>The idea behind the game is&#8230;well&#8230;you&#8217;ll figure it out&#8230;</p>
<p><strong>Controls</strong></p>
<p><strong></strong>Left/Right &#8211; move<br />
Z &#8211; interact<br />
X &#8211; jump</p>
<p><strong>Troubleshooting</strong></p>
<p>If you have problems getting the game to run I’d suggest installing the newest <a href="http://www.microsoft.com/download/en/details.aspx?id=20914">XNA 3.1 redistributable</a> and making sure you have <a href="http://www.microsoft.com/download/en/details.aspx?id=17718">.net framework 3.5</a> installed.</p>
<p><strong>Credits</strong></p>
<p>Game design, code, music &amp; gfx made by Alin Baciu (bc_alin{[@]}yahoo{[dot]}co{[dot]}uk)</p>
<p>This game uses <a href="http://box2dxna.codeplex.com/">Box2D XNA</a>.</p>
<p>Inspiration source: <a href="http://www.ludumdare.com/">Ludum Dare</a>.</p>
<p><strong>Source code</strong></p>
<p>Since this is Ludum Dare, the source code is available for download above.<br />
In order to compile it, you need XNA 4 and Visual Studio 2010<br />
The code is under the <a href="http://www.gnu.org/copyleft/lesser.html">LGPL</a> license.</p>
<p><strong>Timelapse</strong></p>
<p><strong></strong>As a small bonus, here&#8217;s the timelapse of the creation process <img src='http://s0.wp.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<span style="text-align:center; display: block;"><a href="http://awkwardgames.wordpress.com/2011/12/19/the-break/"><img src="http://img.youtube.com/vi/gCpi7yFheq8/2.jpg" alt="" /></a></span>
<p>Peace <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<br />Filed under: <a href='http://awkwardgames.wordpress.com/category/7-day-games/'>7-day games</a>, <a href='http://awkwardgames.wordpress.com/category/aw-games/'>aw-games</a>, <a href='http://awkwardgames.wordpress.com/category/awkward/'>awkward</a>  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/awkwardgames.wordpress.com/383/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/awkwardgames.wordpress.com/383/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/awkwardgames.wordpress.com/383/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/awkwardgames.wordpress.com/383/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/awkwardgames.wordpress.com/383/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/awkwardgames.wordpress.com/383/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/awkwardgames.wordpress.com/383/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/awkwardgames.wordpress.com/383/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/awkwardgames.wordpress.com/383/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/awkwardgames.wordpress.com/383/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/awkwardgames.wordpress.com/383/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/awkwardgames.wordpress.com/383/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/awkwardgames.wordpress.com/383/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/awkwardgames.wordpress.com/383/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=awkwardgames.wordpress.com&amp;blog=6119103&amp;post=383&amp;subd=awkwardgames&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
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			<media:title type="html">tayron</media:title>
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			<media:title type="html">break 2011-12-19 01-06-35-59</media:title>
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			<media:title type="html">break 2011-12-19 01-07-02-64</media:title>
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		<title>Towers</title>
		<link>http://awkwardgames.wordpress.com/2011/10/31/towers/</link>
		<comments>http://awkwardgames.wordpress.com/2011/10/31/towers/#comments</comments>
		<pubDate>Mon, 31 Oct 2011 14:40:24 +0000</pubDate>
		<dc:creator>tayron</dc:creator>
				<category><![CDATA[7-day games]]></category>
		<category><![CDATA[aw-games]]></category>
		<category><![CDATA[awkward]]></category>
		<category><![CDATA[0]]></category>
		<category><![CDATA[2D]]></category>
		<category><![CDATA[Alin]]></category>
		<category><![CDATA[Baciu]]></category>
		<category><![CDATA[Chorus]]></category>
		<category><![CDATA[experimental]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[gameplay]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[hour]]></category>
		<category><![CDATA[prototype]]></category>
		<category><![CDATA[towers]]></category>
		<category><![CDATA[windows]]></category>

		<guid isPermaLink="false">http://awkwardgames.wordpress.com/?p=376</guid>
		<description><![CDATA[Since this month is leap hour month, a new game development challenge surfaced. The basic idea is to make a game in 0 hours (you know&#8230;if you turn the clock back, you&#8217;re one hour in the past, so you can actually waste an hour without wasting it). I wanted to try a game idea for [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=awkwardgames.wordpress.com&amp;blog=6119103&amp;post=376&amp;subd=awkwardgames&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Since this month is leap hour month, a new game development challenge surfaced. The basic idea is to make a game in 0 hours (you know&#8230;if you turn the clock back, you&#8217;re one hour in the past, so you can actually waste an hour without wasting it). I wanted to try a game idea for some time now, so here&#8217;s my entry for <a href="http://0hgame.eu/" target="_blank">0hgame.eu</a>.</p>
<p><strong>Towers</strong></p>
<p>1 hour and 30 minutes game for<a href="http://0hgame.eu/" target="_blank"> <strong></strong>0-hour game</a>.</p>
<p><a href="http://awkwardgames.files.wordpress.com/2011/10/ohg-2011-10-31-16-25-08-43.png"><img class="alignnone size-thumbnail wp-image-377" title="ohg 2011-10-31 16-25-08-43" src="http://awkwardgames.files.wordpress.com/2011/10/ohg-2011-10-31-16-25-08-43.png?w=150&#038;h=112" alt="" width="150" height="112" /></a><a href="http://awkwardgames.files.wordpress.com/2011/10/ohg-2011-10-31-16-25-12-10.png"><img class="alignnone size-thumbnail wp-image-378" title="ohg 2011-10-31 16-25-12-10" src="http://awkwardgames.files.wordpress.com/2011/10/ohg-2011-10-31-16-25-12-10.png?w=150&#038;h=112" alt="" width="150" height="112" /></a></p>
<p><strong>Download</strong></p>
<p><a href="http://dl.dropbox.com/u/1393021/games/towers.rar">towers.rar</a> (1.1 mb)</p>
<p>The idea behind the game is that you have a ship (crudely represented by a square) in which you fly around the city using your mouse. Some of the towers in the city are red and will fire at you. You can&#8217;t shoot back, but if you stand close to a white tower long enough, it&#8217;ll turn green and shoot at the nearest red tower.</p>
<p><strong>Controls</strong></p>
<p>Move around &#8211; mouse</p>
<p><strong>Credits</strong></p>
<p>Game design, code &amp; gfx made by Alin Baciu (bc_alin{[@]}yahoo{[dot]}co{[dot]}uk)</p>
<p>Inspiration source: <a href="http://www.ludumdare.com/">Ludum Dare</a> and <a href="http://0hgame.eu/" target="_blank">0hgame.eu</a>.</p>
<p>The game itself is under the <a href="http://creativecommons.org/licenses/by-nc-sa/3.0/">Creative Commons Attribution-Noncommercial-Share Alike 3.0</a> license.</p>
<p>And, as a bonus, here&#8217;s the <strong>timelapse</strong>:<br />
<span style="text-align:center; display: block;"><a href="http://awkwardgames.wordpress.com/2011/10/31/towers/"><img src="http://img.youtube.com/vi/YaAg0qJwQTo/2.jpg" alt="" /></a></span></p>
<p>*le demands feedback.</p>
<p>Peace.</p>
<br />Filed under: <a href='http://awkwardgames.wordpress.com/category/7-day-games/'>7-day games</a>, <a href='http://awkwardgames.wordpress.com/category/aw-games/'>aw-games</a>, <a href='http://awkwardgames.wordpress.com/category/awkward/'>awkward</a>  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/awkwardgames.wordpress.com/376/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/awkwardgames.wordpress.com/376/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/awkwardgames.wordpress.com/376/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/awkwardgames.wordpress.com/376/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/awkwardgames.wordpress.com/376/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/awkwardgames.wordpress.com/376/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/awkwardgames.wordpress.com/376/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/awkwardgames.wordpress.com/376/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/awkwardgames.wordpress.com/376/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/awkwardgames.wordpress.com/376/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/awkwardgames.wordpress.com/376/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/awkwardgames.wordpress.com/376/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/awkwardgames.wordpress.com/376/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/awkwardgames.wordpress.com/376/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=awkwardgames.wordpress.com&amp;blog=6119103&amp;post=376&amp;subd=awkwardgames&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">tayron</media:title>
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			<media:title type="html">ohg 2011-10-31 16-25-08-43</media:title>
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			<media:title type="html">ohg 2011-10-31 16-25-12-10</media:title>
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		<title>More Google Summer of Code!</title>
		<link>http://awkwardgames.wordpress.com/2011/08/28/more-google-summer-of-code/</link>
		<comments>http://awkwardgames.wordpress.com/2011/08/28/more-google-summer-of-code/#comments</comments>
		<pubDate>Sun, 28 Aug 2011 09:34:11 +0000</pubDate>
		<dc:creator>tayron</dc:creator>
				<category><![CDATA[awkward]]></category>
		<category><![CDATA[CrystalSpace]]></category>
		<category><![CDATA[Alin]]></category>
		<category><![CDATA[Baciu]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[convert]]></category>
		<category><![CDATA[crystal]]></category>
		<category><![CDATA[crystalspace]]></category>
		<category><![CDATA[decode]]></category>
		<category><![CDATA[gamedev]]></category>
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		<category><![CDATA[gsoc]]></category>
		<category><![CDATA[of]]></category>
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		<category><![CDATA[rgb]]></category>
		<category><![CDATA[space]]></category>
		<category><![CDATA[summer]]></category>
		<category><![CDATA[theora]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[yuv]]></category>

		<guid isPermaLink="false">http://awkwardgames.wordpress.com/?p=369</guid>
		<description><![CDATA[Well,  GSoC came to an end and I thought I&#8217;d post an update. As a quick refresher, my project involved adding video decode support to the open source engine CrystalSpace. Everything turned out ok, so I&#8217;m gonna talk a bit about it. I added video decode support through Theora, and open source video compression format. [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=awkwardgames.wordpress.com&amp;blog=6119103&amp;post=369&amp;subd=awkwardgames&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Well,  GSoC came to an end and I thought I&#8217;d post an update. <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>As a quick refresher, my project involved adding video decode support to the open source engine <a href="http://www.crystalspace3d.org/" target="_blank">CrystalSpace</a>. Everything turned out ok, so I&#8217;m gonna talk a bit about it.</p>
<p>I added video decode support through <a href="http://theora.org/">Theora</a>, and open source video compression format. The basic idea behind my implementation was to have the main thread to render the scene, and another thread to decode video frames and convert data from the  YCbCr colorspace to RGB. Then, in the main thread, data would be written to one of the buffers, and the buffers would be swapped. I used double buffering.</p>
<p>If I had to give a few tips on video decoding, here&#8217;s what I&#8217;d say:</p>
<p><span style="text-decoration:underline;"><strong>1. Threads</strong></span></p>
<p>If you can, avoid them. Threads introduce concurrency and code that ran perfectly before, will probably run slower and you won&#8217;t know why. If you can get just the right amount of processing transferred over to another thread, you&#8217;ll get a speed boost, but you&#8217;ll have to experiment quite a bit. In my project, I used threads, because you can&#8217;t just use up the main thread (which renders and updates the scene) to do your dirty work. It worked well in the end, but it was a bit of a pain in the ass. Here&#8217;s a nice article on <a href="http://www.gamedev.net/blog/355/entry-2250530-threads-are-cancer/">threads</a>.</p>
<p><strong><span style="text-decoration:underline;">2. Conversion</span></strong></p>
<p>Depending on the colorspace supported by the surface you render the video frames to, you will have to do conversion. I did it on the CPU using Look-up Tables, and it worked well, but just for the 4:2:0 pixel format. 4:2:2 and 4:4:4 were too slow to be useable. My advice, if you&#8217;re doing conversion on the CPU, is to use MMX. I ran some tests on MMX during my project<strong></strong>, and it turned out about 2 times faster. Implementing conversion in MMX using LUTs isn&#8217;t really a hard thing, but you&#8217;ll have to watch out for different compilers. asm tags are usually different for each one. Unfortunately, I din&#8217;t have time to move conversion to MMX. In any case, here&#8217;s a <a href="http://dl.dropbox.com/u/1393021/cs/yuvrgb.pdf">paper </a>about optimizing YUV-&gt;RGB conversion. Alternatively, you can do conversion on the GPU, using a shader. Again, I didn&#8217;t have time to implement this, but here&#8217;s a <a href="http://www.fourcc.org/fccyvrgb.php">reference</a>.</p>
<p><strong><span style="text-decoration:underline;">3. OpenGL</span></strong></p>
<p>The main problem I ran into during this project<strong></strong> is that openGL doesn&#8217;t support multi threading (as far as I know, oGL 3 and up do support it). This is a big problem. You can&#8217;t access an openGL context from outside the thread it was created in. This is annoying because, if you&#8217;re processing an openGL resource on another thread, you need to place a callback in the main thread to apply the changes, which slows you down. Admittedly, the slow down isn&#8217;t that big, but you&#8217;ll see a huge difference between single threaded implementations and multi threaded ones. For example, w/o multi threading, converting th 4:4:4 pixel format (the one used for 720p vids) was pretty fast. As soon as I moved conversion to another thread, due to the synchronization induced by this, it was now too slow to be practical.</p>
<p>&nbsp;</p>
<p>In any case, the project turned out OK, and I&#8217;m happy with it. Learned a lot of things this summer. It was a really nice experience. <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>This also means I can get back to game dev <img src='http://s0.wp.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />  Gonna post a prototype as soon as I have one <img src='http://s0.wp.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>Peace</p>
<br />Filed under: <a href='http://awkwardgames.wordpress.com/category/awkward/'>awkward</a>, <a href='http://awkwardgames.wordpress.com/category/crystalspace/'>CrystalSpace</a>  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/awkwardgames.wordpress.com/369/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/awkwardgames.wordpress.com/369/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/awkwardgames.wordpress.com/369/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/awkwardgames.wordpress.com/369/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/awkwardgames.wordpress.com/369/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/awkwardgames.wordpress.com/369/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/awkwardgames.wordpress.com/369/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/awkwardgames.wordpress.com/369/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/awkwardgames.wordpress.com/369/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/awkwardgames.wordpress.com/369/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/awkwardgames.wordpress.com/369/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/awkwardgames.wordpress.com/369/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/awkwardgames.wordpress.com/369/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/awkwardgames.wordpress.com/369/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=awkwardgames.wordpress.com&amp;blog=6119103&amp;post=369&amp;subd=awkwardgames&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
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			<media:title type="html">tayron</media:title>
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	</item>
		<item>
		<title>I&#8217;m in Google Summer of Code!</title>
		<link>http://awkwardgames.wordpress.com/2011/05/12/im-in-google-summer-of-code/</link>
		<comments>http://awkwardgames.wordpress.com/2011/05/12/im-in-google-summer-of-code/#comments</comments>
		<pubDate>Thu, 12 May 2011 15:41:53 +0000</pubDate>
		<dc:creator>tayron</dc:creator>
				<category><![CDATA[awkward]]></category>
		<category><![CDATA[CrystalSpace]]></category>

		<guid isPermaLink="false">http://awkwardgames.wordpress.com/?p=364</guid>
		<description><![CDATA[Well, I&#8217;ve been following GSoC for a while now and I finally decided to join. I found a nice graphics engine called CrystalSpace which needed video decode support. So that&#8217;s what I&#8217;m gonna do. Wish me luck! Filed under: awkward, CrystalSpace<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=awkwardgames.wordpress.com&amp;blog=6119103&amp;post=364&amp;subd=awkwardgames&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Well, I&#8217;ve been following <a href="http://code.google.com/soc/" target="_blank">GSoC </a>for a while now and I finally decided to join. I found a nice graphics engine called <a href="http://www.crystalspace3d.org/" target="_blank">CrystalSpace</a> which needed video decode support. So that&#8217;s what I&#8217;m gonna do.</p>
<p>Wish me luck! <img src='http://s0.wp.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<br />Filed under: <a href='http://awkwardgames.wordpress.com/category/awkward/'>awkward</a>, <a href='http://awkwardgames.wordpress.com/category/crystalspace/'>CrystalSpace</a>  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/awkwardgames.wordpress.com/364/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/awkwardgames.wordpress.com/364/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/awkwardgames.wordpress.com/364/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/awkwardgames.wordpress.com/364/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/awkwardgames.wordpress.com/364/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/awkwardgames.wordpress.com/364/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/awkwardgames.wordpress.com/364/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/awkwardgames.wordpress.com/364/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/awkwardgames.wordpress.com/364/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/awkwardgames.wordpress.com/364/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/awkwardgames.wordpress.com/364/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/awkwardgames.wordpress.com/364/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/awkwardgames.wordpress.com/364/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/awkwardgames.wordpress.com/364/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=awkwardgames.wordpress.com&amp;blog=6119103&amp;post=364&amp;subd=awkwardgames&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
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			<media:title type="html">tayron</media:title>
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		<title>Robots nicked my stuff!</title>
		<link>http://awkwardgames.wordpress.com/2011/05/02/robots-nicked-my-stuff/</link>
		<comments>http://awkwardgames.wordpress.com/2011/05/02/robots-nicked-my-stuff/#comments</comments>
		<pubDate>Sun, 01 May 2011 22:55:33 +0000</pubDate>
		<dc:creator>tayron</dc:creator>
				<category><![CDATA[7-day games]]></category>
		<category><![CDATA[aw-games]]></category>
		<category><![CDATA[awkward]]></category>
		<category><![CDATA[20]]></category>
		<category><![CDATA[2011]]></category>
		<category><![CDATA[2D]]></category>
		<category><![CDATA[Alin]]></category>
		<category><![CDATA[arcade]]></category>
		<category><![CDATA[arena]]></category>
		<category><![CDATA[awesome]]></category>
		<category><![CDATA[Baciu]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[experimental]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[gameplay]]></category>
		<category><![CDATA[LGPL]]></category>
		<category><![CDATA[ludum dare]]></category>
		<category><![CDATA[my]]></category>
		<category><![CDATA[nicked]]></category>
		<category><![CDATA[robots]]></category>
		<category><![CDATA[shooter]]></category>
		<category><![CDATA[sound]]></category>
		<category><![CDATA[source]]></category>
		<category><![CDATA[stuff]]></category>
		<category><![CDATA[Tayron]]></category>
		<category><![CDATA[windows]]></category>
		<category><![CDATA[xna]]></category>

		<guid isPermaLink="false">http://awkwardgames.wordpress.com/?p=351</guid>
		<description><![CDATA[I&#8217;ve always wanted to make an arcade game. And Ludum Dare #20 gave me this opportunity. The theme was &#8220;It’s Dangerous to go Alone! Take this!&#8221;. I quite liked it, so I decided to join. 33 hours later, I finished my entry, and I&#8217;m kinda proud of it Hope you people will like it too. [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=awkwardgames.wordpress.com&amp;blog=6119103&amp;post=351&amp;subd=awkwardgames&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve always wanted to make an arcade game. And <a href="http://www.ludumdare.com/" target="_blank">Ludum Dare</a> #20 gave me this opportunity. The theme was &#8220;It’s Dangerous to go Alone! Take this!&#8221;. I quite liked it, so I decided to join. 33 hours later, I finished my entry, and I&#8217;m kinda proud of it <img src='http://s0.wp.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />  Hope you people will like it too.</p>
<p><strong>Robots nicked my stuff!</strong></p>
<p>33-hour game for Ludum Dare #20.</p>
<p><a href="http://awkwardgames.files.wordpress.com/2011/05/robots-2011-05-02-01-32-36-56.png"><img class="alignnone size-thumbnail wp-image-352" title="robots 2011-05-02 01-32-36-56" src="http://awkwardgames.files.wordpress.com/2011/05/robots-2011-05-02-01-32-36-56.png?w=150&#038;h=112" alt="" width="150" height="112" /></a><a href="http://awkwardgames.files.wordpress.com/2011/05/robots-2011-05-02-01-32-44-30.png"><img class="alignnone size-thumbnail wp-image-353" title="robots 2011-05-02 01-32-44-30" src="http://awkwardgames.files.wordpress.com/2011/05/robots-2011-05-02-01-32-44-30.png?w=150&#038;h=112" alt="" width="150" height="112" /></a><a href="http://awkwardgames.files.wordpress.com/2011/05/robots-2011-05-02-01-33-07-84.png"><img class="alignnone size-thumbnail wp-image-354" title="robots 2011-05-02 01-33-07-84" src="http://awkwardgames.files.wordpress.com/2011/05/robots-2011-05-02-01-33-07-84.png?w=150&#038;h=112" alt="" width="150" height="112" /></a></p>
<p><strong>Download</strong></p>
<p><strong><strong></strong><strong>Attention! If the games runs slow, you can try turning off the background by pressing U in-game. I strongly suggest you run it on a PC that&#8217;s 2.2 Ghz or higher.</strong></strong></p>
<p><strong><strong>Game:</strong> </strong><a href="http://dl.dropbox.com/u/1393021/robots.zip">robots.zip</a> (4.8mb)</p>
<p><strong>Source:</strong> <a href="http://dl.dropbox.com/u/1393021/robots_src.zip">robots_src.zip</a> (5.7mb)</p>
<p><strong>Instructions</strong></p>
<p>The strange thing in the center is a portal, and will drop items from time to time<br />
These items are either weapons or helpers<br />
You shoot weapons<br />
Helpers need to be placed or used with the right mouse button<br />
If a dropped item is not picked up, no more items will spawn until it is<br />
If you loose all your life, you will respawn, but the portal will loose life<br />
The portal also looses life when robots hit it<br />
Its life is displayed at the bottom<br />
Your life and your current weapon and helper will be displayed top-left<br />
When the portal dies, you die</p>
<p><strong>Controls<br />
</strong></p>
<p>WASD-move<br />
Left click-fire<br />
Right click-use helper</p>
<p><strong>Troubleshooting</strong></p>
<p>If you have problems getting the game to run I&#8217;d suggest installing the newest <a href="http://www.microsoft.com/downloads/details.aspx?FamilyID=53867a2a-e249-4560-8011-98eb3e799ef2&amp;displaylang=en">XNA 3.1 redistributable</a> and making sure you have <a href="http://www.microsoft.com/downloads/details.aspx?FamilyId=333325FD-AE52-4E35-B531-508D977D32A6&amp;displaylang=en">.net framework 3.5</a> installed.</p>
<p><strong>Credits</strong></p>
<p>Game design, code &amp; gfx made by Alin Baciu (bc_alin{[@]}yahoo{[dot]}co{[dot]}uk)</p>
<p>Music: <a href="http://ccmixter.org/files/morgantj/25315">morgantj &#8211; 8-bit kung fu</a></p>
<p>Sfx were done using <a href="http://www.drpetter.se/project_sfxr.html">sfxr</a>.</p>
<p>Inspiration source: <a href="http://www.ludumdare.com/">Ludum Dare</a>.</p>
<p>The game itself is under the <a href="http://creativecommons.org/licenses/by-nc-sa/3.0/">Creative Commons Attribution-Noncommercial-Share Alike 3.0</a> license.</p>
<p><strong>Source code</strong></p>
<p>The source code can be found in the &#8220;robots_src.zip&#8221; archive in the download section. In order to compile it, you need Visual C# 2008 and XNA framework 3.1.<br />
The code is under the <a href="http://www.gnu.org/copyleft/lesser.html">LGPL</a> license.</p>
<p>Want feedback!<br />
Peace! <img src="http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif?m=1300158312g" alt=":)" /></p>
<p>Also, here&#8217;s a timelapse of how I did it!</p>
<span style="text-align:center; display: block;"><a href="http://awkwardgames.wordpress.com/2011/05/02/robots-nicked-my-stuff/"><img src="http://img.youtube.com/vi/lYP40WXOJvU/2.jpg" alt="" /></a></span>
<br />Filed under: <a href='http://awkwardgames.wordpress.com/category/7-day-games/'>7-day games</a>, <a href='http://awkwardgames.wordpress.com/category/aw-games/'>aw-games</a>, <a href='http://awkwardgames.wordpress.com/category/awkward/'>awkward</a>  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/awkwardgames.wordpress.com/351/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/awkwardgames.wordpress.com/351/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/awkwardgames.wordpress.com/351/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/awkwardgames.wordpress.com/351/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/awkwardgames.wordpress.com/351/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/awkwardgames.wordpress.com/351/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/awkwardgames.wordpress.com/351/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/awkwardgames.wordpress.com/351/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/awkwardgames.wordpress.com/351/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/awkwardgames.wordpress.com/351/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/awkwardgames.wordpress.com/351/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/awkwardgames.wordpress.com/351/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/awkwardgames.wordpress.com/351/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/awkwardgames.wordpress.com/351/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=awkwardgames.wordpress.com&amp;blog=6119103&amp;post=351&amp;subd=awkwardgames&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
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			<media:title type="html">tayron</media:title>
		</media:content>

		<media:content url="http://awkwardgames.files.wordpress.com/2011/05/robots-2011-05-02-01-32-36-56.png?w=150" medium="image">
			<media:title type="html">robots 2011-05-02 01-32-36-56</media:title>
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			<media:title type="html">robots 2011-05-02 01-32-44-30</media:title>
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			<media:title type="html">robots 2011-05-02 01-33-07-84</media:title>
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			<media:title type="html">:)</media:title>
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		<title>trololol</title>
		<link>http://awkwardgames.wordpress.com/2011/03/13/trololol/</link>
		<comments>http://awkwardgames.wordpress.com/2011/03/13/trololol/#comments</comments>
		<pubDate>Sun, 13 Mar 2011 18:09:58 +0000</pubDate>
		<dc:creator>tayron</dc:creator>
				<category><![CDATA[7-day games]]></category>
		<category><![CDATA[aw-games]]></category>
		<category><![CDATA[awkward]]></category>
		<category><![CDATA[2011]]></category>
		<category><![CDATA[2D]]></category>
		<category><![CDATA[48]]></category>
		<category><![CDATA[Alin]]></category>
		<category><![CDATA[awesome]]></category>
		<category><![CDATA[Baciu]]></category>
		<category><![CDATA[Box2D]]></category>
		<category><![CDATA[Chorus]]></category>
		<category><![CDATA[dare]]></category>
		<category><![CDATA[experimental]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[gameplay]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[Irrklang]]></category>
		<category><![CDATA[ludum]]></category>
		<category><![CDATA[mini]]></category>
		<category><![CDATA[physics]]></category>
		<category><![CDATA[prototype]]></category>
		<category><![CDATA[Tayron]]></category>
		<category><![CDATA[troll]]></category>
		<category><![CDATA[windows]]></category>

		<guid isPermaLink="false">http://awkwardgames.wordpress.com/?p=339</guid>
		<description><![CDATA[I&#8217;ve never made a game for Ludum Dare, and Mini LD #25 caught my interest. Make the worst game you&#8217;ve ever made. Challenge accepted! trololol 10-hour game by Alin Baciu Download troll.zip (3.64mb) Instructions Escape P.S. If you know how to deal with trolls, you should be fine Controls Arrow keys &#8211; move Troubleshooting If [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=awkwardgames.wordpress.com&amp;blog=6119103&amp;post=339&amp;subd=awkwardgames&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve never made a game for <a href="http://www.ludumdare.com/compo/" target="_blank">Ludum Dare</a>, and <a href="http://www.ludumdare.com/compo/2011/03/05/mini-ld-25/" target="_blank">Mini LD #25</a> caught my interest. Make the worst game you&#8217;ve ever made. Challenge accepted!</p>
<p><strong>trololol</strong><br />
10-hour game by Alin Baciu</p>
<p><a href="http://awkwardgames.files.wordpress.com/2011/03/trololol-2011-03-13-20-00-28-18.png"><img class="alignnone size-thumbnail wp-image-340" title="trololol 2011-03-13 20-00-28-18" src="http://awkwardgames.files.wordpress.com/2011/03/trololol-2011-03-13-20-00-28-18.png?w=150&#038;h=112" alt="" width="150" height="112" /></a><a href="http://awkwardgames.files.wordpress.com/2011/03/trololol-2011-03-13-20-01-27-09.png"><img class="alignnone size-thumbnail wp-image-341" title="trololol 2011-03-13 20-01-27-09" src="http://awkwardgames.files.wordpress.com/2011/03/trololol-2011-03-13-20-01-27-09.png?w=150&#038;h=112" alt="" width="150" height="112" /></a><a href="http://awkwardgames.files.wordpress.com/2011/03/trololol.png"><img class="alignnone size-thumbnail wp-image-342" title="trololol" src="http://awkwardgames.files.wordpress.com/2011/03/trololol.png?w=150&#038;h=112" alt="" width="150" height="112" /></a></p>
<p><strong>Download</strong></p>
<p><a href="http://dl.dropbox.com/u/1393021/troll.zip">troll.zip</a> (3.64mb)</p>
<p><strong>Instructions</strong></p>
<p>Escape</p>
<p><strong>P.S. If you know how to deal with trolls, you should be fine <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </strong></p>
<p><strong>Controls</strong></p>
<p>Arrow keys &#8211; move</p>
<p><strong>Troubleshooting</strong></p>
<p>If the game doesn&#8217;t work, please install <a href="http://www.microsoft.com/downloads/details.aspx?FamilyID=a5c84275-3b97-4ab7-a40d-3802b2af5fc2&amp;displaylang=en">Visual C++ 2008 SP1 Redistributable Package</a>.</p>
<p><strong>Credits</strong></p>
<p>Game Design, Code &amp; Gfx: Alin Baciu<br />
(bc_alin[@]yahoo[dot]co[dot]uk)</p>
<p>Many thanks to the Internet for inventing the troll face.</p>
<p>Music: <a href="http://www.jamendo.com/en/album/19066">GOBODOBRO-Cowboy waltz</a></p>
<p>trololol uses Chorus Engine (home-brew).<br />
The game uses <a href="http://www.box2d.org/" target="_blank">Box2D</a>, <a href="http://www.ambiera.com/irrklang/">Irrklang</a>, <a href="http://www.libsdl.org/projects/SDL_image/">SDL_image</a> and <a href="http://www.libsdl.org/">SDL</a>.<br />
Inspiration source: <a href="http://www.ludumdare.com/compo/">Ludum Dare</a>.<br />
The game itself is under the <a href="http://creativecommons.org/licenses/by-nc-sa/3.0/">Creative Commons Attribution-Noncommercial-Share Alike 3.0</a> license.</p>
<p>Feedback!<br />
Peace! <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Explod &#8216;o mover</title>
		<link>http://awkwardgames.wordpress.com/2011/01/12/explod-o-mover/</link>
		<comments>http://awkwardgames.wordpress.com/2011/01/12/explod-o-mover/#comments</comments>
		<pubDate>Wed, 12 Jan 2011 12:46:38 +0000</pubDate>
		<dc:creator>tayron</dc:creator>
				<category><![CDATA[7-day games]]></category>
		<category><![CDATA[aw-games]]></category>
		<category><![CDATA[awkward]]></category>
		<category><![CDATA['o]]></category>
		<category><![CDATA[2D]]></category>
		<category><![CDATA[Alin]]></category>
		<category><![CDATA[awesome]]></category>
		<category><![CDATA[Baciu]]></category>
		<category><![CDATA[bombs]]></category>
		<category><![CDATA[Box2D]]></category>
		<category><![CDATA[experimental]]></category>
		<category><![CDATA[explod]]></category>
		<category><![CDATA[explosions]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[gameplay]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[Irrklang]]></category>
		<category><![CDATA[move]]></category>
		<category><![CDATA[mover]]></category>
		<category><![CDATA[physics]]></category>
		<category><![CDATA[prototype]]></category>
		<category><![CDATA[Tayron]]></category>
		<category><![CDATA[windows]]></category>

		<guid isPermaLink="false">http://awkwardgames.wordpress.com/?p=323</guid>
		<description><![CDATA[Well, before my end of term exams, I decided to prototype a bit on the latest EGP theme, &#8220;Inanimate&#8221;. Here&#8217;s what I came up with in 4 days. A game about timing explosions. Explod &#8216;o mover 4-day game by Alin Baciu Download e&#8217;om.zip (3.67mb) Instructions Use bombs and attractor bombs to move inanimate objects around. [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=awkwardgames.wordpress.com&amp;blog=6119103&amp;post=323&amp;subd=awkwardgames&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Well, before my end of term exams, I decided to prototype a bit on the latest <a href="http://experimentalgameplay.com/" target="_blank">EGP</a> theme, &#8220;Inanimate&#8221;. Here&#8217;s what I came up with in 4 days. A game about timing explosions.</p>
<p><strong>Explod &#8216;o mover</strong><br />
4-day game by Alin Baciu</p>
<p><a href="http://awkwardgames.files.wordpress.com/2011/01/boxer-2011-01-12-14-35-30-73.png"><img class="alignnone size-thumbnail wp-image-324" title="boxer 2011-01-12 14-35-30-73" src="http://awkwardgames.files.wordpress.com/2011/01/boxer-2011-01-12-14-35-30-73.png?w=150&#038;h=112" alt="" width="150" height="112" /></a><a href="http://awkwardgames.files.wordpress.com/2011/01/boxer-2011-01-12-14-35-41-55.png"><img class="alignnone size-thumbnail wp-image-325" title="boxer 2011-01-12 14-35-41-55" src="http://awkwardgames.files.wordpress.com/2011/01/boxer-2011-01-12-14-35-41-55.png?w=150&#038;h=112" alt="" width="150" height="112" /></a><a href="http://awkwardgames.files.wordpress.com/2011/01/boxer-2011-01-12-14-35-49-63.png"><img class="alignnone size-thumbnail wp-image-326" title="boxer 2011-01-12 14-35-49-63" src="http://awkwardgames.files.wordpress.com/2011/01/boxer-2011-01-12-14-35-49-63.png?w=150&#038;h=112" alt="" width="150" height="112" /></a></p>
<p><strong>Download</strong></p>
<p><a href="http://dl.dropbox.com/u/1393021/e%27om.zip">e&#8217;om.zip</a> (3.67mb)</p>
<p><strong>Instructions</strong></p>
<p>Use bombs and attractor bombs to move inanimate objects around.</p>
<p><strong>Controls</strong></p>
<p>1/2 &#8211; select bomb/attractor bomb<br />
Left click &#8211; place bomb/drag bomb<br />
Right click &#8211; remove bomb<br />
Mouse wheel or W/S (+ctrl) &#8211; adjust timing<br />
R &#8211; run simulation</p>
<p><strong>Troubleshooting</strong></p>
<p>Make sure you have the latest <a href="http://www.microsoft.com/downloads/details.aspx?FamilyID=2da43d38-db71-4c1b-bc6a-9b6652cd92a3&amp;DisplayLang=en">DirectX 9.0c drivers</a> and <a href="http://www.microsoft.com/downloads/details.aspx?FamilyID=a5c84275-3b97-4ab7-a40d-3802b2af5fc2&amp;displaylang=en">Visual C++ 2008 SP1 Redistributable Package</a> installed.</p>
<p><strong>Credits</strong></p>
<p>Game Design, Code &amp; Gfx: Alin Baciu<br />
(bc_alin[@]yahoo[dot]co[dot]uk)</p>
<p>Music: <a href="http://ccmixter.org/files/dupoxyF/29542"> dupoxy &#8211; lassitude</a></p>
<p>Explod &#8216;o mover  uses Chorus Engine (home-brew).<br />
The game uses <a href="http://www.box2d.org/" target="_blank">Box2D</a>, <a href="http://www.ambiera.com/irrklang/">Irrklang</a>, <a href="http://www.lua.org/">lua</a> and <a href="http://www.libsdl.org/">SDL</a>.<br />
Inspiration source: <a href="http://www.experimentalgameplay.com/">Experimental Gameplay Project</a>.<br />
The game itself is under the <a href="http://creativecommons.org/licenses/by-nc-sa/3.0/">Creative Commons Attribution-Noncommercial-Share Alike 3.0</a> license.</p>
<p>All feedback will be humbly accepted!<br />
Peace! <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<br />Filed under: <a href='http://awkwardgames.wordpress.com/category/7-day-games/'>7-day games</a>, <a href='http://awkwardgames.wordpress.com/category/aw-games/'>aw-games</a>, <a href='http://awkwardgames.wordpress.com/category/awkward/'>awkward</a>  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/awkwardgames.wordpress.com/323/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/awkwardgames.wordpress.com/323/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/awkwardgames.wordpress.com/323/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/awkwardgames.wordpress.com/323/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/awkwardgames.wordpress.com/323/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/awkwardgames.wordpress.com/323/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/awkwardgames.wordpress.com/323/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/awkwardgames.wordpress.com/323/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/awkwardgames.wordpress.com/323/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/awkwardgames.wordpress.com/323/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/awkwardgames.wordpress.com/323/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/awkwardgames.wordpress.com/323/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/awkwardgames.wordpress.com/323/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/awkwardgames.wordpress.com/323/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=awkwardgames.wordpress.com&amp;blog=6119103&amp;post=323&amp;subd=awkwardgames&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
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