Archive for November, 2009

Color. art inside…

Posted in 7-day games, aw-games, awkward with tags , , , , , , , , , , , , , , , , , , on November 30, 2009 by tayron

Contrary to public belief, I have made prototypes these 2 months, but I just didn’t have enough time to finish them. Anyway, this months EGP theme caught my attention. Art game. Nice. So I started working on my prototype. Interacting with a computer via microphone has always amazed me, so I tried to integrate that in my game.Β  This is what I came up in 7 days.

Color. art inside…
7-day game by Alin Baciu

Download
color.rar (6.6 mb)

Instructions:

THE WORLD NEEDS COLOR

Controls:

This game is to be played using a microphone. Without one, you will not be able to play.

As a suggestion, you could blow in the microphone for a quick and easy move πŸ˜‰

noise in microphone – move
left, right – turn
up, down – change color
space – paint

Please make sure your microphone is on “loud” πŸ™‚

Troubleshooting

If you have problems getting the game to run I’d suggest installing the newest DirectX 9.0c drivers, XNA 3.1 and making sure you have .net framework 3.5 installed.

Credits

Game design, code & gfx made by Alin Baciu (bc_alin{[@]}yahoo{[dot]}co{[dot]}uk)

Music: DoKashiteru – Yourgh .

The game uses Irrklang and XNA 3.1.

Inspiration source: Experimental Gameplay Project.

The game itself is under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 license.

Please post your feedback

Peace πŸ™‚