Archive for gods

Whisp showdown

Posted in aw-games, awkward with tags , , , , , , , , , , , , , , on April 21, 2014 by tayron

A few weeks ago I, along with two friends of mine, Timotei (which you might remember from Shade) and his brother Sami took part in one of the few game jams organized in Romania. To be more specific, it was an Ubisoft (photos here) game jam which happened in Bucharest. This was actually my first jam (the kind where I go somewhere and work with other people on something), so it was quite exciting. We had 27 hours to make a game based on the theme “Embrace the random”, so we came up with a 2-player tug of war game.

Whisp showdown

As I’ve mentioned before, the game is basically a tug of war between two whisps. The whisps fight over an offering which they have to deliver to their respective gods (à la Nidhogg). The twist is that each whisp gets 3 random powerups, but they don’t know what they are, so every time you use one anything can happen.

JamGame 2014-04-21 21-59-31-06JamGame 2014-04-21 21-59-51-00JamGame 2014-04-21 22-00-36-80

Download (6.5 mb)


As a whisp, get the offering to your god. The blue whisp goes right and the red whisp goes left. If you hold the offering too long without moving to another screen, you’ll drop it and won’t be able to pick it up for a while.


Attention! The game is played with a keyboard and a gamepad (an X-Box 360 controller for Windows)

Player 1 (keyboard):

Move: Left / Right

Jump: Z

Use powerup: X

Player 2 (gamepad):

Move: Left thumbstick

Jump: A

Use powerup: X


If you have problems getting the game to run I’d suggest installing the newest XNA 4.0 redistributable and making sure you have .net framework 4 installed.


Game design, code & art made by Alin Baciu, Timotei Dolean & Samuel Dolean

The Dongas Tribe (and friends) – Farewell to Erin (


Explosion animation:
Explosion generator 3