Archive for November, 2010

Time warpist

Posted in 7-day games, aw-games, awkward with tags , , , , , , , , , , , , , on November 29, 2010 by tayron

Well, it’s been a while since my last prototype. Since we don’t have anything IGF-related to do for a while, I found some time to make a prototype. Experimental Gameplay Project was kind enough to lend a theme, so here we are. This is also my first shot at prototyping in java 🙂

Time warpist
5-day game by Alin Baciu


warper.rar (6.37mb)

Update! Fixed the “can’t run on 64-bit java” problem, and the frame-rate problem.


Time warpist is a game based on the Experimental Gameplay theme for november, Night and Day. I’ve been wanting to experiment with this kind of gameplay for some time. Besides that, I wanted to try and make a decent platformer, and I think it turned out pretty well. Also, fairness isn’t really something characteristic to the other platformers I made, So I tried to make this one as fair as I could. Hope you enjoy all the 16 levels 🙂


Arrow keys – move
S – jump
D – warp time
Space – reset level


If you have problems getting the game to run I’d suggest installing the newest JRE.


Game design, code & gfx made by Alin Baciu (bc_alin{[@]}yahoo{[dot]}co{[dot]}uk)

Music: Poddington Bear – Gray-Grey

Inspiration source: Experimental Gameplay Project.

The game uses jbox2d for physics.

The game itself is under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 license.

Also, here’s a bonus. A timelapse of the creation process 🙂