Archive for dare

The Break

Posted in 7-day games, aw-games, awkward with tags , , , , , , , , , , , , on December 19, 2011 by tayron

Ludum Dare 22Β  took place this weekend (16th-19th December) with the theme “Alone”, so I thought I’d throw my brain at it and see what comes out. The result….well…I hope you like it.

The Break

48-hour game for LD22


Game: break.rar (2.45 MB)

Source: break_src.rar(2.33 MB)

The idea behind the game is…well…you’ll figure it out…


Left/Right – move
Z – interact
X – jump


If you have problems getting the game to run I’d suggest installing the newest XNA 4 redistributable and making sure you have .net framework 4 installed.


Game design, code, music & gfx made by Alin Baciu (bc_alin{[@]}yahoo{[dot]}co{[dot]}uk)

This game uses Box2D XNA.

Inspiration source: Ludum Dare.

Source code

Since this is Ludum Dare, the source code is available for download above.
In order to compile it, you need XNA 4 and Visual Studio 2010
The code is under the LGPL license.


As a small bonus, here’s the timelapse of the creation process πŸ˜€

Peace πŸ™‚



Posted in 7-day games, aw-games, awkward with tags , , , , , , , , , , , , , , , , , , , , on March 13, 2011 by tayron

I’ve never made a game for Ludum Dare, and Mini LD #25 caught my interest. Make the worst game you’ve ever made. Challenge accepted!

10-hour game by Alin Baciu

Download (3.64mb)



P.S. If you know how to deal with trolls, you should be fine πŸ™‚


Arrow keys – move


If the game doesn’t work, please install Visual C++ 2008 SP1 Redistributable Package.


Game Design, Code & Gfx: Alin Baciu

Many thanks to the Internet for inventing the troll face.

Music: GOBODOBRO-Cowboy waltz

trololol uses Chorus Engine (home-brew).
The game uses Box2D, Irrklang, SDL_image and SDL.
Inspiration source:Β Ludum Dare.
The game itself is under theΒ Creative Commons Attribution-Noncommercial-Share Alike 3.0 license.

Peace! πŸ™‚